Newsfile NewCombatManual
Naruto MUSH: Rivalry has been around for a LONG time. The current incarnation of this MUSH (considered 2.0 by many of the staff and players) was opened in Febuary (or March) of 2010. This new system pulls from many of the ideas of coders of old (whom I haven't even met) with the ideas and work of staff over the ages. Many elements of the original system created by Asyrsen are still present, but others such as Asako, Dante, Valkyrie, Reality, and Gnome have all made significant contributions to our code. The original Combat Manual was created by Shinigami, and now, I (Tonberry) use his work to provide a starting point to a new edition for 2.0.
If you feel that there are topics missed out in the manual or not explained thoroughly, send your feedback VIA @mail to Tonberry and possible amendments will be made. That said, happy reading. Below are a table of contents which explains the full process of the combat system:
Basic Commands - A list of combat related commands
Joining - Instructions on joining and leaving the combat order.
Combat - Basic Combat Information
Combat Rules - Basic Rules in Combat
Basic Attacks - List of Standard Attacks everyone has.
Advanced Attacks - +counter, +interrupt and +combine.
Defenses - List of Standard Defenses that everyone has.
Transformations - Information about using transformations in combat
Skills - Information about supplemental skills and their usage.
Styles - Briefly touches on Styles.
Your Info - Combat prompt and what is on your +sheet.
Damage Types - Information on the various damage types.
Gaining Chakra - Gaining Chakra in combat.
Escaping From Stuns - Information about escaping from stuns.
| Villages | Konohagakure - Sunagakure - Kirigakure - Kumogakure - Iwagakure - Other |
| Countries | Land of Fire - Land of Wind - Land of Water - Land of Lightning - Land of Earth - Other |
| Other | Characters - Jutsu - Narutography - Diplomacy - Factions |
| Misc. | News Files - Mission Logs - Upload Files - Contact Us - Sandbox - Category List - Template List |





