Damage

Newsfile Damage


Damage
DISCLAIMER - THESE ARE NOT CONCRETE RULES. JUST GUIDELINES.

NOTE: Before getting into the damage conditions. How you arrived in those conditions plays a major role in how it actually affects you. If you sustain a large amount of very non-damaging wounds, you will just have a series of worse and worse bruising, eventually leading into a concussion and perhaps unconsciousness. If you sustain only a few sword slashes to the neck, you will be in considerably worse condition.

Example one - Ninja bob stabs Ninja tom in the foot with a nail 50 times. Ninja tom takes 100 damage a strike for a total of 5000 damage.

Example two - Ninja tom hits Ninja bob over the head with a steamroller. Ninja bob takes 5000 damage.

Of those two situations, both would end both of the ninja in the several wounds (If they had around 10 con for 10500 health). However, Ninja tom would just have a bloodied foot that may need amputation. Not life threatening, though certainly not pleasant. Ninja bob would be in a full body cast for months.

An important thing to take into consideration is your Maximum HP and the damage you receive /per strike/. If you take a hit of 2000, and you have 10000 HP, that is 20% of your health. That is going to be much more serious then two attacks that deal 1000 each to the actual RP damage of your character.

Damage conditions and what they mean.

Excellent Condition - Just like it sounds. You are in near perfect health, with perhaps a few scrapes and bruises but no serious injuries. Most people live their lives in this condition at all times. There is no negative effects to this condition. (Examples of Excellent Condition - Perfect health. Light scratches. A bruise or two.)

Good Condition - Good condition at its best can mean one bad cut, a bunch of light bruises, getting winded, a concussion, or a variety of other non-threatening though painful injuries. Most shinobi in this condition are perfectly capable of continuing a battle. At its worst it can mean a single hefty blow, such as from a powerful jutsu. The wounds would not be life threatening but they could be crippling. (Example of 'Good' conditions - A bloody nose, black eye, getting the wind knocked out of you, scratches, a few cuts or scratches, etc.)

Average Condition - At its best Average condition can be severe bruising, a large amount of small cuts or scratches with a few deep punctures. Broken bones could be present, as well as fractures or concussions. Shinobi in this condition can continue fighting though will be in pain to do so. At its worse average condition can mean bad breaks, severe burns over a large portion of the body, heavy cuts to vital areas or ruptured organs from severe physical trauma. Life threatening injuries can occur if damage was enough to knock into this condition. (Like Ninja Tom steam rolling Ninja Bob.) (Examples of 'Average' condition - Full body bruising, concussion, broken limbs, heavy gashes and thick cuts, muscle damage, severe burns across large portions of the body.)

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