Stamina (Sta): Stamina is often the secondary Stat in regards to damage.
Ideally, it is the amount of force an individual can put into their attacks
This can be in the form of extra determination to power a Ninjutsu, or
using pure will-power to maintain a barrage of physical attacks. An
increase in this Stat allows techniques to hit harder. This stat also
increases Health reserves as well as Stamina and natural Chakra.
Speed (Spd): This Stat represents the ability to move quickly and deliver a
blow, or to dodge away from an attack — anything which requires the body
to physically move from one place to another. Most Taijutsu techniques use
this Stat in order to hit a target. Speed also applies to Ninjutsu and
Genjutsu which use any sort of movement to evade or use an attack. This
Stat is also useful for interrupting or getting in the way of an attack
directed at someone else. An increase in this Stat allows the user to
become more able to hit a target, and improves natural evasion. This Stat
also increases Health reserves and overall Stamina.
Power (Pow): This Stat determines how much damage a physical attack is
capable of doing. While primarily the damage of Power is paired with
Taijutsu, it can sometimes be involved in Ninjutsu and Genjutsu attacks.
This Stat also increases Health reserves and overall Stamina.
Seals (Seal): This Stat represents different things depending on the Jutsu
used. For Ninjutsu, Seals represents the use of hand seals, in that they
allow for how adeptly a shinobi can perform the required hand seals to
channel and utilize the necessary Chakra. In Genjutsu, Seals helps those
who defend against Genjutsu (as with Genjutsu Kai). In regards to Taijutsu,
Seals are used when the Taijutsu technique requires the channeling and
focus of Chakra. When this Stat increases, it results in greater damage (or
defense) for those aforementioned Jutsu techniques. In general, this Stat
also increases natural Chakra reserves and overall Stamina.
Intelligence (Int): This Stat determines a variety of things, many of them
ranging from general intellectual skills to the ability to understand and
analyze a situation. Often it is used in concealment & stealth (and
detection), striking someone with fine precision, and the knowledge of
anatomy. Intelligence also helps in the form of Chakra control, in order to
guide and maintain Ninjutsu and Genjutsu techniques. An increase of this
Stat allows Intelligence-based techniques to become more accurate, and
enables better perception, natural intellect, and Chakra control depending
on the skill-set. This Stat also increases natural Chakra reserves and
(Continued in +news stats2.)
(Updated by Nunchuk on: Thu Aug 30 14:37:33 2012)
Ninjutsu (Nin): The main Stat for all skills related to Ninjutsu. This Stat
represents the overall skill level of of being able to utilize and
understand all ranks of Ninjutsu. An increase in Ninjutsu allows techniques
to be pulled off more quickly and effectively. This stat also increases
natural Chakra reserves and overall Stamina.
Genjutsu (Gen): The main Stat for all skills related to Genjutsu. This Stat
represents the overall power and ability of a Genjutsu technique to ensnare
an individual within the Genjutsu, as well as the ability to defend against
Genjutsu, and greater knowledge of Genjutsu abilities as a whole. An
increase of this Stat makes hitting with Genjutsu easier. This Stat also
increases natural Chakra reserves and overall Stamina.
Taijutsu (Tai): The main Stat for all skills related to Taijutsu. This Stat
represents the overall ability of the physical body, such as agility,
dexterity, and complex knowledge of Taijutsu usage. An increase in Taijutsu
allows better success at hitting a target, and being able to adapt quickly
with attacks and defenses. This Stat also increases Health reserves and
(Note: These are the stats on your +sheet. Your character should - to a
degree - reflect your stats. You can't be an utter genius if your
Intelligence is low, and you can't be tough as nails if you have a Stamina
score of one. Same goes for all stats. Roughly speaking: one is impaired;
two is Student-level; three to four is Genin-level; five to six is
Chuunin-level; seven to nine is Jounin-level; and ten is Legendary Ninja.)
(Updated by Nunchuk on: Sat Mar 30 21:37:23 2013)
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