Body Flicker III
Body Flicker III
Elemental-Chart
Name
Romaji Shunshin no Jutsu San
English Body Flicker III
Data
Classification Ninjutsu
Type N/A
Rank B
Class Offensive, Defensive, Supplementary
Hand Seals None.
Known Users
General speed-oriented ninja skill.

Body Flicker III (Attack)


A superior Body Flicker Technique, allowing for nearly instantaneous movement from one location to another, within range. As well, the range of the Body Flicker is much greater than the normal version of the technique. A single Body Flicker at this level can EASILY cover 500 yards in a single 'jump', and can potentially be pushed to as much as half a mile for one with extreme speed. One drawback to this technique is that it requires either line of sight to one's destination to 'Flicker' there, or to know the EXACT layout of the immediate area such that one can Flicker without seeing the intended arrival point. A second limitation is that one can only move in a straight line. A final weakness to the offensive use of Body Flicker III is that striking precisely when moving at such enhanced velocities is almost impossible. Further, striking something physically with one's body alone would likely cause injury to the attacker as much as the defender. Thus, it is common to use a weapon of some kind — blunt OR sharp — to serve as an instrument for the dealing of damage.

Hit Roll Dice: Nin + Spd
Damage Roll Dice: Spd + Sta
Style Recommendation: A speed-based or tactically-oriented Ninjutsu Style, such as Acceleration Ninjutsu.
Skill Requirements: 3 C-Rank Ninjutsu, one of which must be Body Flicker II.
Skill Modifiers: Attack & Defense, Versatile Defense.

Body Flicker III (Defense)


A superior Body Flicker Technique, allowing for nearly instantaneous movement from one location to another, within range. As well, the range of the Body Flicker is much greater than the normal version of the technique. A single Body Flicker can EASILY cover 500 yards in a single 'jump', and can potentially be pushed to as much as half a mile for one with extreme speed. One drawback to this technique is that it requires either line of sight to one's destination to 'Flicker' there, or to know the EXACT layout of the immediate area such that one can Flicker without seeing the intended arrival point. However, a second limitation is that one can only move in a straight line. The Flicker is far too fast to react to sudden obstructions or change direction once this Ninjutsu has been initiated.

Hit Roll Dice: Nin + Spd
Style Recommendation: A speed-based or tactically-oriented Ninjutsu Style, such as Acceleration Ninjutsu.
Skill Requirements: 3 C-Rank Ninjutsu, one of which must be Body Flicker II.
Skill Modifiers: Attack & Defense, Versatile Defense.

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