Electromagnet | |
Name | |
---|---|
English | Electromagnet |
Data | |
Classification | Ninjutsu |
Type | Sharp, Blunt, Lightning |
Rank | C |
Class | Defensive |
Hand Seals | None |
Known Users | |
Saito Jon |
Electromagnet
The user sends an electrical current through a conducting object (a metallic weapon stuck into the ground is a good candidate) using lightning chakra. The current turns the object into an electromagnet, catching and holding any magnetic objects (most notably metallic weapons) in the immediate vicinity (usually around a meter radius). Pulling caught objects away with human strength is often possible, but difficult, and may be infeasible with the user there to prevent it. To keep the magnetic pull going, however, the user must maintain the electrical current (use Electromagnet as a defense or +rpdefend at least once per round). This also means that they must remain in contact with the conducting object, and the object must remain in a complete electrical circuit.
Hit Roll Dice: Nin + Seal
Style Recommendation: Lightning Manipulation
Skill Prerequisites: 2 D-Rank Lightning techniques and 1 D-rank Ninjutsu
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