Rhythmic Dodge | |
Name | |
---|---|
Romaji | Unknown |
English | Rhythmic Dodge |
Data | |
Classification | Taijutsu |
Element | None |
Rank | D |
Damage Type | BLUNT SHARP EARTH WIND FIRE LIGHTNING WATER INSECT SHADOW SEAL SMOKE SOUND CHAKRA POISON ACID ICE |
Use | Defense |
Style | Assassin's Dance |
Skill Modifiers | Versatile Defense |
Skill Creator | |
General | |
Known Users | |
Unknown. |
Skill Description
This defensive taijutsu of the Assassin's Dance style uses swaying hips, agile foot steps, twirls and gyrations, and other rhythmic, dance-like maneuvers in order to avoid a variety of attacks and attackers. This tactic is designed to be nearly indistinguishable from real dancing, allowing for evasions to seem to be happening almost by coincidence or accident, adding a psychological element… And if the dancer in question happens to be one the opponent finds attractive, there's THAT psychological element as well, drawing attention to the appeal of the movements, their fluidity, their mesmerizing patterns, and so on. While this may not prevent an attack, it may give just enough of an edge against weak-willed opponents to provide an added chance of success. This defense works best when music of some kind is present.
Hit Roll: Tai + Spd
Style: Assassin's Dance
Skill Modifiers: Versatile Defense
Villages | Konohagakure - Sunagakure - Kirigakure - Kumogakure - Iwagakure - Other |
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