Multiple Wind Clones | |
Name | |
---|---|
Romaji | Tajuu Kaze Bunshin no Jutsu |
English | Multiple Wind Clones |
Data | |
Classification | Ninjutsu |
Type | Blunt/Wind |
Rank | B |
Class | Offensive/Defensive |
Hand Seals | Unknown |
Known Users | |
Shirayuki Koseitama |
Multiple Wind Clones
Multiple Wind Clones is similar to the basic Wind Clone technique, but allows for the creation of more Wind Clones at once, and to use them in coordinated attacks and defenses. The combination of multiple Wind Clones attacking at once, or surrounding or otherwise being available to defend the original, means that both for offensive and defensive purposes, this Ninjutsu is superior to its C-Rank version.
Though as many as 8 Wind Clones can be made at once, the main disadvantage of Multiple Wind Clones is the energy expenditure required to use it repeatedly — being about on par with a single Shadow Clone, and with the same effectiveness.
Damage inflicted can be via physical strikes or sharp weapons from the Wind Clones, but in both cases there will be wind cuts as a result if contact is successful. Because multiple clones are being used, it is much harder to avoid them.
Hit Roll Dice: Nin + Int
Damage Roll Dice: Seal + Sta
Style Recommendation: Wind Manipulation
Skill Prerequisites: Wind Clones, 1 C-rank Wind technique, and 1 C-Rank Ninjutsu
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